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《黑暗之魂》【情报】Demon #039;s Souls Remake v1.04更新内容

2021-08-28 17:13:08来源:巴哈姆特发布:佚名

ming2236 (眼睛) #1 2020-12-17 23:43:10

前言:
几天前Demon #039;s Souls更新了v1.04,但官网却没有讲更新了什幺,
只好找朋友连线 、并且看看reddit讨论与一些欧美游戏网站情报;
以下是个人整理并翻译的更新内容。
(同步发布仅止于巴哈专版、巴哈个人小屋、PTT, 地方我不会发布)

= = = = = =

· Activity Cards for warping toArchstones now function correctly.
1.各关卡图像提示现在能正常运作
(↑这个没PS5主机的 概不知道在说什幺;基本上是你玩游戏时,在PS5主选单介面会根据你的游戏进度、提示该进度的一些介绍及诀窍)

· Message appraisals now displaycorrectly, the text and numbers no longer overlap.
2.地上留的讯息的文字与数字没有叠字问题了

· Network setting “Invasion Limit” hasbeen removed.
3.网路设定的入侵 项目已被移除

· Network setting “ Selection” nowdisplays the correct latency(ms). The closest server should now show the lowestping.
4.网路设定的伺服器选择已改 显示ping值的问题

· With “Show Helmet” off in the options,a new crossed out eye icon will show on the helmet in the UI.
5.在设定 quot;显示头盔 quot;这项,现在会有一个新的UI提示

· Golden Coin glitch has been fixed.
6.金币触发的裏技已经修正 (蓝血剑glitch)

· Ring of Magical Nature would give a spell slot by attuning a spell with it equipped, attuning a spell and thenremoving it. This has been fixed.
7.魔法天性戒指之前戴着时学到的最后一项法术,在卸除戒指时不会移除,现在已修正

· Ring of Longevity rapid healthregeneration when equipping and removing has been fixed.
8.修正延命戒指在装备后卸除反覆进行此 作能回血的裏技

·Damage numbers now capped to theenemy’s total health.
9.伤害数字现已 只显示该敌人最大血量

· Some new DualSense sound effects addedfor uses such as consuming warrior/hero souls.
10.使用道具/装备戒指/场地 追加一些特效

· Players are no longer able to break thestandard progression route.
11.跳关bug已修正
(之前any% RTA那种在游戏读取时离开游戏,再进去后跳到某一关的bug)

· As originally intended, you can nowo ain the Large Sword of Searching from any curved sword, not just from a scimitar.
12.比照原版、现在可以从曲刀类升级成寻物大剑,而不侷限于弯刀(scimitar)这把武器了

· When yo eload your current area at anarchstone, the menu selection will no longer change to the farthest archstoneof that world.
13.当你重新选择所在的拱心石时,传送选项不会预设选项在该世界最后一处拱心石

· In the Old Monk PVP encounter, you nolonger have to watch the cutscene every time as an invader.
14.在黄王BOSS战配对,作为入侵进来成为黄王的玩家不再强迫观看黄王过场
(另外v1.04开始,连线时主端可选择跳过过场)

· It’s no longer possible to use anygender #039;s armor type by switching body type at the statue.
15.现在已不能在初始创角时,利用任一性别的装备来改变预设体型

· Soul signs now show the player’s PSNname instead of their character name.
16.灵魂记号现在将用玩家PSN ID取代角色命名的名字
(v1.03之前自己看自己的召唤记号是显示角色命名、别人看你的召唤记号是显示PSN ID)

· The host no longer receives Souls fro efeated invading phantoms.
17.主端将不会从击败的闇灵身上获得魂量

· De-leveling during PvP no longer existsunder any cir stances.
18.降等机制已不存在任何形式的PVP

· The Black Eye Stone cannot byp levelrange restrictions with the use of a p word.
19.黑瞳石现在已不能利用密码设定突破角色等级
(v1.03之前可以利用密码指定入侵主端,无关两位玩家的等级差距;v1.04之后不行)

· Previously, when wearing the Ring ofRegeneration with the HUD set to dynamic, the status bars wouldn #039;t disappeareven when health was fully restored, now it correctly disappears at max health.
20.改版前戴上再生者戒指并且HUD设置成动态时,满血的时候不会显示特效,现已修正

· As an Invader, the character #039;s healthbar will now correctly match the Old Monk’s health bar.
21.现在入侵当黄王的玩家,左上角玩家血条将与画面下方的黄王BOSS血条同步化
(v1.03之前玩家血条未显示正常buff长度)

· After cooperation, players now getextra time before going back to their own world - enough for a gesture or twoof celebration, rather than instantly zing and disappearing.
22.现在协力游玩结束之后,蓝灵将不会马上返回自己的世界,将会有一段时间可以互动

· Trying to retrieve something fromstorage will now tell the player they can #039;t when it exceeds their burden.Before, it just wouldn’t give any indication.
23.之前从仓库取出物品超过负重时,不会有任何提示;现在v1.04已修正

· Former Noble #039;s Wife #039;s will now hear hersinging throughout the level.
24.现在拉 亚塔3-1整个关卡都听得到前贵族夫人的歌声了(v1.03跑过一些楼梯时歌唱声会消失)

· The White Eye Stone no longer workswhen you kill a boss. This means that Blue Phantoms will now always be returnedto their world in body form.
25.白瞳石现已改成击败BOSS后不能使用,这意味蓝灵将一律以肉身返回自己世界

更新内容出处:
最后更新于2020.12.17
= = = = = =

后记:
其中第19项更新改了其实也是让红瞳石比较有用处;
不然Remake版多了密码搭黑瞳石直接指定配对,
红瞳石都不知道拿 嘛了

觉得Bluepoint还是应该比照From Software那样,
每次更新内容都列在官网比较好,
不然现在还要玩家自己一项一项比对、蛮麻烦的

若有 更新内容的讨论欢迎提出



龙拳: 12-18 10:05

谢谢 楼主的更新文 受益良多 已给GP(^^)

记忆殭尸: 12-18 14:04

求第三点是什幺,他写太笼统了我看不懂

眼睛: 12-19 13:49

[egnmrtjk:记忆殭尸]已回覆在2F

ming2236 (眼睛) #2 2020-12-19 13:49:17
※ 引述《ming2236 (眼睛)》之铭言

gt; · Network setting “Invasion Limit” hasbeen removed.
gt; 3.网路设定的入侵 项目已被移除
v1.03之前在连线设定那边的密码下方原本有个入侵 ,
入侵 开启时,去入侵别人的玩家会 在自身等级可连线配对到的範围;

关闭时则不受到此
(这代表新手玩家会遇到更多的高等级东巴 #91;*注1 #93;,有着被一刀秒的可能)

现在v1.04看起来是预设成开启了、并移除此项目,
实际上这项只有影响到等级点上去的东巴玩家,
一般玩家要正常去入侵主端还是跟以往一样。

*注1:东巴指的是新人杀手
记忆殭尸: 12-21 10:14

大概懂了,所以之前是 的可以百等入侵新手..?

赛啦: 12-21 16:49

遇过80几等跟朋友连线,血量800满血被入侵蓝血剑一刀秒,蓝血剑BUG点上去等级都会999,而且蓝血剑就算幸运99的情况伤害也不会这幺高

TsukisimaRei (TR) #3 2020-12-20 23:32:41
金币BUG终于修掉了
但其实实体光碟版还是玩得到砍5位数的恶魔灵魂
 
另外原本降等级后,记忆中的魔法跟奇蹟好像也不会被移除
上週刚好在降等,週五打开来一看发现身上的魔法跟奇蹟不见了......

中文版的误殖跟错字没修的样子。

另外提供一的有趣的小BUG



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