《PokemonGO口袋妖怪go》【攻略】Pokemon GO专用属性相剋表(最新正确版)
2021-08-20 11:14:36来源:巴哈姆特发布:佚名
例如喷火龙可以利用技能特性剋快龙
虽然种族跟属性没剋但能从技能下手的设定
根本家的4倍弱点差太多了...
所以才会变成大家都只练强招的怪...
我有一只妙娃花,Vine Whip和Petal Blizzard的技能,打暴鲤龙和水精灵都没有秀是正常的吗?谢谢。
先不论CP高低,攻击力假设都100
多多利属性:普.飞
多多利技能属性:1-钢.恶 2-飞
椰树兽属性: .超
椰树兽技能属性:1-超 2- .超
宝可梦属性飞剋
多多利攻击1.25倍125
椰树兽攻击0.8倍80
假如我的多多利去打道馆的椰树兽
一、
多多利属性:普.飞+多多利技能属性:1-钢 2-飞
打
椰树兽属性: .超
多多利技能1-钢 打 .超1倍125 平均125
多多利技能2-飞+多多利属性飞有增伤25% 打 1.25倍195.31 打超1倍156.25 平均175.78
-------------------------------------
二、
多多利属性:普.飞+多多利技能属性:1-恶 2-飞
打
椰树兽属性: .超
多多利技能1-恶 打 1倍125 打超1.25倍156.25 平均140.63
多多利技能2-飞+多多利属性飞有增伤25% 打 1.25倍195.31 打超1倍156.25 平均175.78
-------------------------------------
三、
椰树兽属性: .超+椰树兽技能属性:1-超 2-
打
多多利属性:普.飞
椰树兽技能1-超+椰树兽属性超有增伤25% 打普.飞1倍100 平均100
椰树兽技能2- +椰树兽属性 有增伤25% 打普1倍100 打飞0.8倍80 平均90
-------------------------------------
四、
椰树兽属性: .超+椰树兽技能属性:1-超 2-超
打
多多利属性:普.飞
椰树兽技能1-超+椰树兽属性超有增伤25% 打普.飞1倍100 平均100
椰树兽技能2-超+椰树兽属性超有增伤25% 打普.飞1倍100 平均100
-------------------------------------
结论:
用二、的多多利 打 三、的椰树兽
打椰树兽的攻击比较高
受到椰树兽的攻击比较低
请问我这样解读是对的吗
gt; 鑒于版上许多属性相剋资讯不太正确
gt; 故重新整理製作这份Pokemon GO专用属性相剋表,欢迎转贴
gt; 与旧作不同,本作没有攻击无效的设定
gt; 攻击方剋制固定为*1.25 被剋则是*0.8
gt; 攻击若剋双属经证实有1.56倍叠加
gt;
gt; 补充: 自身精灵与技能同属时会额外增伤25%
gt; p.s. 本表属性是指攻击方招式属性 gt;去打 gt;被攻击方精灵属性
gt;
gt; 在新视窗开启图片
gt;
gt;
gt; 鑒于有人反应表格太大难以阅读,于是做了如下易读版...
gt; 在新视窗开启图片
gt;
感谢楼主辛苦分享
但....请问能否附上中英翻译对照啊
像妖精,超能等类型的英文是哪一个啊
再次感谢啊
小弟有个疑问借问一下,
如果我用火精灵喷射火焰打水精灵,
火精灵喷射火焰 本身属性与技能加成=1.25
打水系伤害0.8
也就是说两相抵销火精灵喷射火焰打水精灵伤害还有多0.05吗?
更新 系数
pokemon go 属性相剋表:
June 21, 2017 之前是1.25倍
December 12, 2018 之前是1.4倍
December 12, 2018 调整过后的 1.6倍 (相对于本作的2倍)
双剋是2.56倍 Doubly effective - 2.56x damage
单抗是0.625倍 Not very effective - 0.625x damage
本作的攻方没效果的(如:一般打幽灵, 毒打钢, 地打飞等),
在December 12, 2018 调整过后的 是0.39倍 (Immunity - 0.39x damage)
以下是 0.39倍
Ground immune to Electric (电打地面)
Flying immune to Ground (地打飞)
Ghost immune to Normal and Fighting (一般/格斗 打 幽灵)
Normal immune to Ghost (幽灵打一般)
Steel immune to Poison (毒打钢)
Dark immune to Psychic (超能打恶)
Fairy immune to Dragon (龙打妖精)
参考
https://bulbapedia.bulbagarden.net/wiki/Type
In Pokémon GO
In Pokémon GO, type effectiveness multipliers differ from the core series s, but using the same type effectiveness chart. Most significantly, an attacking type that would be ineffective against a defending type in the core series is instead doubly resisted.
The multipliers in Pokémon GO are based on 1.6 (1.4 prior to December 12, 2018 and 1.25 prior to June 21, 2017). If a move is super effective, its damage is multiplied by 1.6; if it is resisted, its damage is divided by 1.6 (multiplied by 0.625); if it is doubly resisted (i.e. corresponds to an immunity in the core series), its damage is divided by 1.6² (multiplied by 0.390625). If multiple of the Pokémon #039;s types are weak to or resist the move #039;s type, the product of the multipliers is used.
https://pokemongo. press.gg/pokemon-go-type-chart
https://www.euro r.net/articles/2018-12-21-pokemon-go-type-chart-effectiveness-weaknesses
Not very effective - 0.625x damage, instead of the 0.5x damage done in the main series.
Super effecive - 1.6x damage, instead of 2x damage done in the main series.
Immunity - 0.39x damage, instead of 0 damage done in the main series.
Doubly effective - 2.56x damage, instead of 4x damage done in the main series.
pokemon go 属性相剋表:
June 21, 2017 之前是1.25倍
December 12, 2018 之前是1.4倍
December 12, 2018 调整过后的 1.6倍 (相对于本作的2倍)
双剋是2.56倍 Doubly effective - 2.56x damage
单抗是0.625倍 Not very effective - 0.625x damage
本作的攻方没效果的(如:一般打幽灵, 毒打钢, 地打飞等),
在December 12, 2018 调整过后的 是0.39倍 (Immunity - 0.39x damage)
以下是 0.39倍
Ground immune to Electric (电打地面)
Flying immune to Ground (地打飞)
Ghost immune to Normal and Fighting (一般/格斗 打 幽灵)
Normal immune to Ghost (幽灵打一般)
Steel immune to Poison (毒打钢)
Dark immune to Psychic (超能打恶)
Fairy immune to Dragon (龙打妖精)
参考
https://bulbapedia.bulbagarden.net/wiki/Type
In Pokémon GO
In Pokémon GO, type effectiveness multipliers differ from the core series s, but using the same type effectiveness chart. Most significantly, an attacking type that would be ineffective against a defending type in the core series is instead doubly resisted.
The multipliers in Pokémon GO are based on 1.6 (1.4 prior to December 12, 2018 and 1.25 prior to June 21, 2017). If a move is super effective, its damage is multiplied by 1.6; if it is resisted, its damage is divided by 1.6 (multiplied by 0.625); if it is doubly resisted (i.e. corresponds to an immunity in the core series), its damage is divided by 1.6² (multiplied by 0.390625). If multiple of the Pokémon #039;s types are weak to or resist the move #039;s type, the product of the multipliers is used.
https://pokemongo. press.gg/pokemon-go-type-chart
https://www.euro r.net/articles/2018-12-21-pokemon-go-type-chart-effectiveness-weaknesses
Not very effective - 0.625x damage, instead of the 0.5x damage done in the main series.
Super effecive - 1.6x damage, instead of 2x damage done in the main series.
Immunity - 0.39x damage, instead of 0 damage done in the main series.
Doubly effective - 2.56x damage, instead of 4x damage done in the main series.
Egal:
08-01 13:40
[eg1300145:EG]所以爬文时要爬比较新的资料,像是这篇https://m. r.com.tw/forum/C.php?bsn=29659 amp;snA=33899 amp;bpage=1 amp;ltype=extract
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